/*
 * This file is part of aion-lightning <aion-lightning.org>
 *
 * aion-lightning is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-lightning is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with aion-lightning. If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.model.ai;

import javax.xml.bind.annotation.*;
import java.util.List;

/**
 * @author xTz
 */
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "Percentage")
public class Percentage {

    @XmlAttribute(name = "percent")
    protected int percent;
    @XmlAttribute(name = "skillId")
    protected int skillId = 0;
    @XmlAttribute(name = "isIndividual")
    protected boolean isIndividual = false;
    @XmlElement(name = "summonGroup")
    protected List<SummonGroup> summons;

    public List<SummonGroup> getSummons() {
        return summons;
    }

    public int getPercent() {
        return percent;
    }

    public int getSkillId() {
        return skillId;
    }

    public boolean isIndividual() {
        return isIndividual;
    }
}